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The crazy careers of video game designers / Arie Kaplan.

Video game designers (portion title)
Kaplan, Arie. (Author).

Summary:

Outlining the cool work and smart tricks of game designers and artists, this title takes readers inside the cutting-edge careers of the people who make video games as awesome as possible.

Record details

  • ISBN: 1467712493
  • ISBN: 1467715867
  • ISBN: 9781467712491
  • ISBN: 9781467715867
  • Physical Description: 32 pages : color illustrations ; 25 cm.
  • Publisher: Minneapolis, MN : Lerner Publications Company, [2014]

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references (page 30) and index.
Formatted Contents Note:
From playing hard to working hard -- Game designer : the grand planner -- Level designer : where are we going? -- Combat designer : everyone behave! -- Game writer : tell me a story -- Sound designer : can you hear me now? -- Programmer : writing in code -- Environment artist : let's do a background check -- Character artist : what a character! -- Rigger : pulling the strings -- Animator : putting things in motion -- Quality assurance : testing 1,2,3 -- Quick facts about video game careers.
Target Audience Note:
810L Lexile
Study Program Information Note:
Accelerated Reader AR MG 5.3 0.5 159774.
Subject:
Video games industry > Vocational guidance.
Video games > Design > Vocational guidance.
Genre:
Young adult literature.

Available copies

  • 10 of 10 copies available at NC Cardinal. (Show)
  • 1 of 1 copy available at Iredell County Public Library.

Holds

  • 0 current holds with 10 total copies.
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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Statesville Main Library J 794.8 KAP (Text) 33114017254285 Juvenile Nonfiction Available -

Accessibility Features

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020 . ‡a1467715867 ‡q(paperback)
020 . ‡a9781467712491 ‡q(library binding) ‡q(alkaline paper)
020 . ‡a9781467715867 ‡q(paperback)
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08200. ‡a794.8 ‡223
1001 . ‡aKaplan, Arie. ‡0(CARDINAL)478171
24514. ‡aThe crazy careers of video game designers / ‡cArie Kaplan.
24630. ‡aVideo game designers
264 . ‡aMinneapolis, MN : ‡bLerner Publications Company, ‡c[2014}
264 1. ‡aMinneapolis, MN : ‡bLerner Publications Company, ‡c[2014]
300 . ‡a32 pages : ‡bcolor illustrations ; ‡c25 cm.
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
4901 . ‡aShockzone. Games and gamers
504 . ‡aIncludes bibliographical references (page 30) and index.
5050 . ‡aFrom playing hard to working hard -- Game designer : the grand planner -- Level designer : where are we going? -- Combat designer : everyone behave! -- Game writer : tell me a story -- Sound designer : can you hear me now? -- Programmer : writing in code -- Environment artist : let's do a background check -- Character artist : what a character! -- Rigger : pulling the strings -- Animator : putting things in motion -- Quality assurance : testing 1,2,3 -- Quick facts about video game careers.
520 . ‡aOutlining the cool work and smart tricks of game designers and artists, this title takes readers inside the cutting-edge careers of the people who make video games as awesome as possible.
5218 . ‡a810L ‡bLexile
5260 . ‡aAccelerated Reader AR ‡bMG ‡c5.3 ‡d0.5 ‡z159774.
650 0. ‡aVideo games industry ‡xVocational guidance.
650 0. ‡aVideo games ‡xDesign ‡xVocational guidance.
655 0. ‡aYoung adult literature.
830 0. ‡aShockzone. ‡pGames and gamers. ‡0(CARDINAL)612151
902 . ‡aMARCIVE 201809
902 . ‡aMARCIVE 201912
901 . ‡a6456463 ‡bOCLC ‡c6456463 ‡tbiblio